- #HITMAN 2 SILENT ASSASSIN MAKE IT LOOK BETTER PROFESSIONAL#
- #HITMAN 2 SILENT ASSASSIN MAKE IT LOOK BETTER FREE#
In all honesty, I enjoyed Hitman 2: Silent Assassin immensely. Overall, the game is brought down by trial-and-error antics and cheaply difficult AI. And somehow guards can see through concealing disguises as if they were psychic. It doesn't make any sense and cheapens the experience. They went from Point A to Point C without going through Point B.
#HITMAN 2 SILENT ASSASSIN MAKE IT LOOK BETTER PROFESSIONAL#
The AI has reasoned that you are a professional hitman because you are running to the house with a box of groceries. For some reason, should you attempt to quicken the pace from a slow walk to a little trot up to the house, you will be fired upon by the security guards. For example, in the very first mission, you can assume the role of a grocery delivery man and insert yourself into your target's abode. It can be enough to make you want to go on a (virtual) killing spree and damn the good mission rating. On the other hand, the AI is almost impossible to disguise against, sometimes rendering the "disguise" portion of the gameplay utterly useless. For example, in a certain mission, when you hit your target, the citizens and police start a pointless fight between each other that causes numerous guards to start shooting anything they see, including you. The guards range from pattern-driven goons to superhuman logic machines who can see right through disguises, as if they had X-ray vision. The AI in this game is the most bipolar I have ever seen. And when the saving and loading time is so long and you die a lot, the frustration table gets high. Much of the mission is dependent on your choices, but sometimes it is really just a crapshoot whether you succeed or fail.
If that wasn't enough, the save files have an unusually high corruption rate.Īlthough I praise the gameplay design's openness, actually figuring out one of the ways to complete each mission often becomes a purely trial-and-error process.
And it takes a long time to save each time.
What is it saving, you ask? Just your position in a level. First off, why in the blue HELL is the save file 59 blocks?! And no, you don't get three saves on one file each time you save the game as a different file, it's 59 blocks. But alas, I must now switch from that which is good, to the overbearing gripes and pointless flaws that stifle this game from greatness. Up until now, everything is coming up roses for Hitman 2. I had a blast figuring out new ways to execute my target and escape with minimal/no detection. You get bonus weapons for finishing the mission with a Silent Assassin Rating, where you only kill your intended target and do not get discovered. The game emphasizes stealth but does not overly penalize you for failing to keep undercover. And there are even more ways to carry out the mission if you want to get really creative. You can A) drug a waiter, steal his clothes, and serve the general a poisoned drink, B) knock out/kill a security guard, wait until the target separates himself from the party and then strangle him with a wire, or C) steal an invitation from another socialite, and simply walk up to the target and shoot him. You can do one of three main ways to assassinate the target. For example, there is a party at an embassy and your target is inside. There are several solutions to any problem, and there are no less than three ways to carry out any given mission. You choose your method of attack on your intended target, and execute in the manner you see fit. Most, if not all missions are carried out at your leisure and discretion. Overall, the game's sound is quite superior. Voice acting is quite abundant and well done. Sound effects are surprisingly accomplished, with clear gunshots and thumps (dead bodies, heh). There are some good tracks and some forgettable ones, but it's mostly enjoyable music (Japanese castle, opera, Soviet march stuff, etc.). The music and sound effects are very satisfying. Quite impressive amounts of detail, even if there are visible texture seams here and there. For example, when you use the Ballers (very high-powered handguns), dead bodies fly back several feet and splay their limbs about in death throe fashion. Framerate is consistent, with the animation also being very fluid and realistic. The models are well-constructed with clean textures. Although nothing is completely mind-blowing, these are very high quality visuals that show a high amount of effort. And for the most part, the game presents this high-tension experience with great style and polish.
#HITMAN 2 SILENT ASSASSIN MAKE IT LOOK BETTER FREE#
In each mission, you are basically given free reign to sneak in by whatever means necessary, take out your target as cleanly as possible, and then get the hell out. You play as a professional killer who takes out contract "hits" in various locations and situations. Hitman 2: The Reckoning took a long time to arrive on GameCube, but it was worth the wait.